![]() ![]() These are called Hyper-Hexagon, Hyper-Hexagoner and Hyper-Hexagonest. After completing 60seconds in each level, a Hyper- level is unlocked. Each level progresses in speed, and difficulty in terms of the maze and navigation. They are Hexagon, Hexagoner, and Hexagonest. Super Hexagon contains 3 levels, ordered by difficulty. It’s all about the rage that started recently with Flappy Bird, but here the gameplay is much better, and pleasing. While the first two are attributed to Terry Cavanagh and third to Chipzel. The gameplay, it’s difficulty, and it’s stellar soundtracks. Super Hexagon is a game that’s defined by three things. Playing the game without the music, is like playing Mario without its signature track. And to add to this, is the wonderful 8-bit chip music by Chipzel. The walls (the shapes that come in) and the hexagon itself stand out in brighter shades. The colors are always dual, a darker and a lighter shade. The beauty lies in the execution of the game. The patterns in the game are also called as gauntlets by lots of players. So it’s like a maze coming in towards the center, and the triangle must be rotated to avoid all obstacles. ![]() Shapes fly in towards the center, and the triangle must not touch any of them. The player rotates this triangle by touching the left or right part of the screen. Super Hexagon is a game consisting of a hexagon, centered in the screen, accompanied by a little triangle rotating about its circumference. I’ve always been a sucker for such games, where the enjoyment of playing it is the first priority rather than pompous grandeur. There were no distractions, no points to gain, no spells to purchase and no achievement to unlock, save going forward and completing the game. It was the clean design, a well though out gameplay and the simplicity of leaving all the work to the player. But with patience, and days of playing, our scores grew by a few seconds.įor me, I fell in love with the game at once. We all tried our hands, and our minds, but couldn’t get much farther into it. “Impossible!”, we exclaimed, since the game could not obviously be conquered. A few more days of it, and it was captivating the attention and wonderment amongst friends as well. I couldn’t play the game beyond 10seconds. It felt retro, very minimalistic and very addictive. ![]() A few months later, a small news update announced that Super Hexagon was now available on the Google Play Store. At that time, it was available only for iOS, and I dismissed it since I had Android. Still, you’ll be upset for about a second – the play sessions go so quickly you’ll barely notice.It was perhaps, last year, when I first came across a seemingly simple game called Super Hexagon that was gaining accolades all over the internet. If there’s a single thing that’s going to bother you throughout Super Hexagon (besides the difficulty) it’s likely that any notification will throw off your session, sometimes ruining an epic run. The vibrant colors, hypnotic shapes and thumping music (comprised of expertly crafted chiptunes by Chipzel) combine to create a game that’s as much art as it is a compelling play experience. The simplicity is so beautiful there’s little to complain about. The experience is incredibly addictive – especially when you’re in the zone. You’ll start by surviving 5 seconds at a time, then 10, then 30 – and finally you’ll hit 60 seconds and feel more completion than you get from some 100 hour RPGs. Did we like it?This game is a throwback that ’s going to be alienating if you believe a game should reward you for anything other than earning each and every inch of your progress. Last a minute in any mode and an even-harder hyper version unlocks. Each mode progresses through stages based on geometric shapes every 15 seconds. Super Hexagon throws you right in to this relentless polygonal gauntlet with three available modes from the start – Hard, Harder and Hardest. The lines approach in patterns that require quick-tapping and ruthless attention to avoid. You’re rotating to avoid the endless onslaught of quickening lines funneling towards you from all directions. You orbit the hexagon via simple touch controls: tap left to rotate counter-clockwise and tap right to rotate clockwise. The game presents you as a tiny icon, a geometric shape glued to a hexagon at the center of your screen. His latest, Super Hexagon for iOS, is as minimal as they come. Terry Cavanagh’s expertise is making unflinchingly difficult and addictive games with minimalism in mind. ![]()
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